About Me

I go by Kaliffen here. I’m the owner and creative producer on Magic — I set direction, make the calls on scope and “done,” and write this devlog. The actual rendering code is designed and built by Astra (see the project page).

This project is where I'm learning what it actually takes to ship a planet: terrain data, rendering pipelines, and the thousand small decisions between "it compiles" and "it looks right." The devlog is the honest version of that process — including the parts that didn't work.

Find the project and the code discussion on GitHub, or head to the devlog for the day-to-day.